Numenera GM Screen by Monte Cook

By Monte Cook

4 pages of Numenera art, 4 pages of a similar art that still express the Numenera emblem, and 4 pages of tables and knowledge for the GM.

Recommended to be used with The World's maximum reveal from Hammerdog Games.

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Pathfinder Chronicles: Into the Darklands by Paizo Publishing

By Paizo Publishing

Delve into the deep secrets and techniques of the Darklands, a subterranean realm frequented by way of darkish elves, shadow dragons, and worse! This entire sourcebook offers an outline of the cavernous geographical regions lower than the outside of the Pathfinder Chronicles crusade environment. distinct cultural summaries of Darklands creatures akin to drow, derro, troglodytes, and worse praise a range of recent monsters from the darkish corners of the earth. a gorgeous poster map unearths never-before-seen info of the massive chambers and treacherous passage networks deep under the skin of the area.

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Guide to the Traditions (Mage: The Ascension) by Richard Taylor, John Snead, Zach Bush, Bryan Armor, David

By Richard Taylor, John Snead, Zach Bush, Bryan Armor, David Wendt, David Bolack, Lynn Davis, Kevin A. Murphy, David Weinstein

Holding the World's Magic Alive

We retain alive the outdated methods. We bear in mind the times while magic flowed around the Earth and goals strode in hosts with spirits. for everyone who believes in an international past cause, we're the illumination, instructor and parent. even if beset through unbelief and torn by way of dissent, we stand jointly as publications to the shining. Ascension to which humanity might attempt. should you yearn for desire, should you search to exchange wretchedness with notion and also you are able to swap the area, you will be considered one of us.

Nine Traditions, limitless Possibilities

A definitive examine the Traditions as an entire - how the Council features, who'll take cost with the lack of Masters, what innovations make certain the allocation of chantries and Wonders. among the jobs for up and coming Disciples and the issues dealing with the twenty first century lie a bunch of news ready to be informed.

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Witch Finders (Hunter: The Vigil) by Travis Stout, Jess Hartley, John Newman, Howard Wood Ingham,

By Travis Stout, Jess Hartley, John Newman, Howard Wood Ingham, Rick Chillot, Stew Wilson

The evening is filled with beasts — beasts that stroll as women and men, that prey on those that stray from the herd, that starvation for blood and flesh while the moon rises. we can't be the sheep to those wolves. we'll hunt the wolves ourselves.

A Chronicle booklet for Hunter: The Vigil™
• A Hunter’s examine shapeshifters: those that shape lunatic tribes, those that scouse borrow their strength from the satan or from animal skins, those that turn into contaminated or cursed. This ebook additionally seems at spirits from a hunter’s perspective.
• 3 new compacts and one new conspiracy: the confederation of spirit cults often called Les Mystéres.
• New instruments within the hunter’s arsenal for searching shapeshifters and spirits, and principles supplied to create either robust hunter protagonists and scary werewolf antagonists.
• searching flooring: Philadelphia takes a glance on the hunter-werewolf fight that has been occurring within the urban of cohesion because the progressive conflict and earlier than.

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The Quintessential Elf (Collector, Book 5) by Alejandro Melchor

By Alejandro Melchor

Residing for an eternity, elves are unfastened spirits of nature made flesh, revelling of their reference to all issues magical and happy with the facility flowing of their blood. The unseen voice echoing one of the bushes with a promise of quick dying to any intruder, the grasp shaper who asks nature to co-operate within the construction of fantastical dwellings, the warrior who fees into the sphere atop a flying beast, the kid whose soul continues to be powerful with the facility of the fey, the renegade who worships darkish deities deep lower than the floor, the artist who retains magic and culture alive via track and dance, the wizard who bends magic to his will via the facility of his historic blood. All of those are a number of examples of elves, the main conventional and brilliant of all delusion races. The imperative Elf is a sourcebook that would significantly extend the choices to be had for elf characters whatever the type they belong to, giving parts to flesh them out as specified beings past a couple of racial bonuses.

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Pathfinder Chronicles: Seekers of Secrets - A Guide to the by James Jacobs

By James Jacobs

The best explorers on the earth come from the Pathfinder Society, a motley meeting of adventurers, archaeologists, and mystics who courageous the misplaced towns and forgotten dungeons of the realm looking for treasure, wisdom, and the fun of discovery. This finished advisor to the Pathfinder Society offers a thrilling assessment of the world-spanning association, with wide explorations of its heritage, customs, bylaws, objectives, and machinations. A pattern, absolutely mapped bankruptcy apartment and entirely distinct Pathfinder Society characters make it effortless for avid gamers and online game masters so as to add the association to their video games, both as consumers, allies, or foils.

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Pathfinder Companion: Dwarves of Golarion by James Jacobs

By James Jacobs

With their dour appears, proud beards, and battered helmets, dwarves are one of the preferred heroic races of the Pathfinder Roleplaying video game. This installment of the Pathfinder better half offers numerous wealthy assets for dwarf-players and the easily dwarf-curious, from cultural and historic overviews to lists of names and titles, new dwarf gear, and maps of dwarven enclaves and citadels.

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Pathfinder Roleplaying Game: Ultimate Combat by Jason Bulmahn

By Jason Bulmahn

Grab the initiative and chop your foes to items with this intriguing new advisor to the paintings of martial wrestle within the Pathfinder Roleplaying video game, compatible for avid gamers and online game Masters alike! This finished hardcover reference finds the martial secrets and techniques of the Pathfinder ideas like by no means sooner than! lots of new tips and strategies for combat-oriented personality sessions positioned a pointy facet in your guns and a convinced step on your strategies, starting from new barbarian rage powers, new cavalier orders, a whole lot new rogue skills, and greater than 60 new archetypes for almost each Pathfinder personality type, together with spellcasters like wizards and clerics. final strive against additionally introduces 3 new sessions (the ninja, samurai, and gunslinger) besides a whole bunch new armor and guns, a whole remedy of firearms, an enormous array of martial arts, completing strikes, motor vehicle wrestle, duels, and new combat-oriented spells for each spellcasting type within the video game. additionally, new participant personality recommendations resembling gladiator, armor grasp, colossal online game hunter, and gunmage, plus motor vehicle strive against principles, siege guns, duels, Asian guns, non-compulsory wrestle ideas, and new combat-oriented feats.

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Southern Mirkwood - Haunt of the Necromancer (MERP ICE by Susan Tyler Hitchcock

By Susan Tyler Hitchcock

This package deal information all of Southern Rhovanion.

Southern MIRKWOOD contains:

- four significant layouts together with DOL GULDUR
- A 16" x 20" full-color insert, facet no 1 depicts settings from THE LORD OF THE earrings, part #2 maps out WOODMENTOWN, the HILL OF SORCERY, and a HOUSE-LORD settlement

From the Undeeps to the outdated woodland street, around the conflict undeniable known as DAGORLAD, Southern Mirkwood is a land cursed by means of the Necromancer of DOL GULDUR.

INTRODUCTION TO SOUTHERN RHOVANION

Long in the past the world of Southern Rhovanion earned the typical identify of South Wilderland. For regardless of quite a few settlements of fellows through the years, Nature has constantly reigned very best during this area of woodland and plains. All who input Southern Rhovanion, no matter if to go back and forth or to dwell out their lives, needs to prepared themselves for day by day encounters with the whims and forces of Nature. each civilization that has made its domestic the following - even if the primitive Beijabar, the savage Orcs of Dol Guldur, or the stately Northmen less than Vidugavia - all have needed to locate how you can make their rugged methods of existence reply to the better forces of Nature.

Growing issues have specific importance during this zone ruled by means of the wooded area as soon as referred to as Greenwood the nice. In each nook of the wooded realm Nature is grasp, and to dwell the following conveniently one needs to how you can determine and assemble the necessary vegetation transforming into wild and unfastened and, simply as very important, to spot, stay away from, and use while important the powerful toxic crops Nature strews simply as generously in one's pathway during the woodland and the plains.

There as soon as was once an afternoon whilst the woodland bloomed appealing and prairie plant life sweetly scented The Plains of Talath Harroch. There as soon as used to be an afternoon while the Fives sang to the seasons, and whilst Nature appeared calm and forgiving in her means. yet these days are long past - perhaps no longer eternally, yet during this yr of T.A. 1640 few population of Southern Rhovanion count on lifestyles to turn into any easier.

During those years of restoration after the good Plague, which hit Southern Rhovanion simply as difficult because it hit Gondor, humans were thrown again upon the severe assets of the wildlife. the elements has became harsher during the last few a long time, and with the Plague has come disorder from many instructions. Vestiges of the Plague upward push back one of the electorate of Southern Rhovanion; maybe because of the a number of refugees who come the following from different troubled parts to stay or die, based upon what destiny holds in shop for them. The Plague struck humankind extra violently than it struck Nature, and those that dwell in Southern Rhovanion at the moment are greater than ever on the mercy in their environment.

No one travels or lives within the quarter with out falling below the shadow of Dol Guldur. whereas in basic terms the wisest have any suggestion of why this mountain sheds this kind of ghastly spell, each understands that from it emanates the stench of evil and the shadow of demise. such a lot hardships that befall one in Southern Rhovanion will be traced again in a single means or different to the impression of that accursed craggy peak.

Yet conflicts have arisen that it appears don't have anything to do with the Evil of that mountain. Southern Rhovanion, nearly due to its pastoral history, has turn into the warring floor of forces past its bounds. the good Kings of Gondor - of their quest for empire and the subjugation of the Easterling tribes -- have introduced consistent clash and bloodshed to a land which was little greater than a hall for wandering people. Few nice wars originate in the minds and hearts of Southern Rhovanians, yet many ensue upon their hills and plains, forcing them to absorb palms to guard and guard no matter what houses and assets stay between them. this can be a kingdom less than siege - no longer amidst conflict at the present time, yet continuously less than the omnipresent possibility that struggle or pestilence, drought or deluge, might wipe out every thing the following day.

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Pathfinder Module: The Ruby Phoenix Tournament by Tim Hitchcock

By Tim Hitchcock

As soon as each ten years, the cosmopolitan urban of Goka at the japanese beach of Tian Xia hosts the Ruby Phoenix event on an island within the city''s harbor. notorious for its unusual spectacles and interesting mixture of combating kinds, the competition attracts opponents from worldwide. Its winner will get his selection of a unmarried merchandise from the mythical treasury of an old spellcaster. yet this 12 months, no longer all who've come to compete accomplish that out of appreciate for the traditions of conflict or perhaps out of greed for the present. They search, as an alternative, not anything greater than revenge! The Ruby Phoenix match is a tournament-style Pathfinder Module designed for 11th-level characters, written for the Pathfinder Roleplaying online game and appropriate with the 3.5 version of the world''s oldest RPG. the journey serves as an excellent advent to the people and scuffling with types of the lands of the Dragon Empires.

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